Apocalypse is like politics: you may not care about it, but it surely does take an interest in you, whether you like it or not! Better play the demo and get ready!
From the very beginning, since I wrote the very first sentences of the book, I’ve thought to myself, "Let's create a world of the ongoing Apocalypse with game mechanics embedded right away." Hence the whole system of kosher and blasphemy, the ideas for the energy budget, and the bottomlessly dimwitted Envoys, whom the main character himself often compares to dumb AI... Oh, and not to mention how the Supervising Angel appears to the book's protagonist as a pixelated, two-dimensional sprite - because he's ventured too far away from the Light and has poor reception... Video games are all but a natural step forward, given the ideas presented in the books!
says Michał Gołkowski, the author of The Sin Collector series and the main writer of the game.